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From tamsun!cs.utexas.edu!wupost!darwin.sura.net!gatech!mcnc!ecsgate!lrc.edu!rushing_tw Fri Feb 7 13:29:04 CST 1992
Article: 16079 of rec.humor
Path: tamsun!cs.utexas.edu!wupost!darwin.sura.net!gatech!mcnc!ecsgate!lrc.edu!rushing_tw
From: rushing_tw@lrc.edu
Newsgroups: rec.humor
Subject: Murphy's Military Laws....
Message-ID: <1992Jan29.153421.168@lrc.edu>
Date: 29 Jan 92 20:34:20 GMT
Organization: Lenoir-Rhyne College, Hickory, NC
Lines: 168
While I was stationed in Guantanamo Bay Cuba, we often had to pull duty that we
refered to a 'fence-line'. There was a 30 ft. chain-link & concertina wire
fence seperating the US and Cuban bases. Oh Yeah...cannot forget the mine-
fields on both sides either. Marines out in the bunkers or watchtowers were
armed all the time either with M16's or sidearms during their week on duty.
Anyway, wh had a list of Murphy's Laws of combat that was posted on the wall
inside the command bunker and I wrote them down. Looking through my box of
memorabilia one day, I found the list and remembered how funny, but true they
are.
If any military men can add some on to the list, please feel free to do so.
Trigger,
USMC ret.
==============================================================================
MURHPY'S LAWS OF COMBAT
----------------------------
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way, and it usually doesn't work.
5. The problem with the easy way out is that it has already been mined.
6. Try to look unimportant, the enemy may be low on ammo.
7. Veterans are predictable, it's the replacements that are dangerous.
8. The enemy invariably attacks on two occasions:
a. when you're ready for them.
b. when you're not ready for them.
9. Teamwork is essential, it gives the enemy someone else to shoot at.
10. If you can't remember, then the claymore anti-personnel mine IS
pointed at you.
11. The enemy diversion you have been ignoring will be the main attack.
12. A "sucking chest wound" is nature's way of telling you to slow down.
13. If your attack is going well, then it's an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
16. If you build yourself a bunker that's tough for the enemy to get into
quickly, then you won't be able to get out of it quickly either.
17. Never share a foxhole with anyone braver than yourself.
18. If you're short of everything but the enemy, you're in combat.
19. When you've secured the area, don't forget to tell the enemy.
20. Never forget that your weapon is made by the lowest bidder.
21. Friendly fire isn't.
22. If the platoon Sergeant can see you, so can the enemy.
23. Never stand when you can sit, never sit when you can lie down, never stay
awake when you can sleep.
24. The most dangerous thing in the world is a Second Lieutenant with a map
and a compass.
25. There is no such thing as an atheist in a foxhole.
26. A grenade with a seven second fuse will always burn down in four seconds.
27. Remember, a retreating enemy is probably just regrouping for a counter-
attack.
28. If at first you don't succeed call in an air-strike.
29. Exceptions prove the rule, and destroy the battle plan.
30. Success occurs when no one is looking, failure occurs when the General is
watching.
31. The enemy never watches until you make a mistake.
32. One enemy soldier is never enough, but two is entirely too many.
33. A clean (and dry) set of BDU's is a magnet for mud and rain.
34. Whenever you have plenty of ammo, you never miss. Whenever you are low on
ammo, you can't hit the broad side of a barn.
35. The more a weapon costs, the farther you will have to send it away to be
repaired.
36. Field experience is something you don't get until just after you need it.
37. Interchangeable parts aren't.
38. No matter which way you have to march, its always uphill.
39. There is no such thing as military 'intelligence'
40. For every action, there is an equal and opposite criticism. (in boot camp)
41. The one item you need is always in short supply.
42. The worse the weather, the more you are required to be out in it.
43. The complexity of a weapon is inversely proportional to the IQ of the
weapon's operator.
44. Airstrikes always overshoot the target, artillery always falls short.
45. When reviewing the radio frequencies that you just wrote down, the most im-
portant ones are always illegible.
46. Those who hesitate under fire usually do not end up KIA or WIA.
47. The tough part about being an officer is that the troops don't know what
they want, but they know for certain what they DON'T want.
48. To steal information from a person is called plagarism. To steal informa-
tion from the enemy is called gathering intelligence.
49. The weapon that usually jams when you need it the most is the M60.
50. The perfect officer for the job will transfer in the day after that billet
is filled by someone else.
51. When you have sufficient supplies & ammo, the emeny takes 2 weeks to
attack. When you are low on supplies & ammo the enemy decides to attack
that night.
52. The newest and least experienced soldier will usually win the
Congressional Medal Of Honor.
53. A Purple Heart just goes to prove that were you smart enough to think of
a plan, stupid enough to try it, and luck enough to survive.
54. The enemy never monitors your radio frequency until you broadcast on an
unsecure channel.
55. Whenever you drop your equipment in a fire-fight, your ammo and grenades
always fall the farthest away, and your canteen always lands at your feet.
56. As soon as you are served hot chow in the field, it rains.
57. Never tell the platoon Sergeant you have nothing to do.
58. The seriousness of a wound (in a fire-fight) is inversely proportional to
the distance to any form of cover.
59. Walking point = sniper bait.
60. Your bivouac for the night is the spot where got tired of marching that
day.
61. If only one solution can be found for a field problem, then it is usually
a stupid solution.
63. Murphy was a grunt.